A coupla days ago, I came across Star Trek: Trexels in my endless hunt for something new to entertain me, and the gorgeous pixelly old school graphics and the promise of George Takei’s smooth narrations were more than enough to suck me in, and I gotta say, the first little bit of gameplay with all those pretty pixels was absolutely charming.
First impression: Tiny Tower meets Star Trek! You start with a few key rooms such as the bridge, the medical bay, a conference room, and tucked away in (what I assume is) the back of the ship, main engineering and the shuttlebay, and as you progress you unlock rooms and build rooms to which crew members can be sent to work and produce those all important resources. Pretty standard fare, gameplay-wise.
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